myvar_0 = GetPrimitiveParameter(0)
myvar_1 = GetObjectArrayCopy(myvar_0, 3)
myvar_2 = GlobalObjManager["getObjectGUIDFromObjectId"](GlobalObjManager, myvar_0)
	if (SnowballFight["GetFightSlot"](myvar_1, myvar_2) ~= nil) then
else
	local myvar_3 = -1
end
local myvar_5 = 0
SetTemp(myvar_5, myvar_3)
